Halo Infinite's Grunt Voice Lines Were Designed To Be Cut Off
Halo Infinite's single-player campaign is now available and has been well-received. With 343 Industries having spent a longer-than-typical development cycle on Halo Infinite, never mind the harsh criticism of Halo 4 and Halo 5, it's no surprise that the team is taking the opportunity to celebrate the occasion. In one example, Halo Infinite narrative designer Aaron Linde provided some insight into the design of voicework for "Grunt launches," wherein Grunts are launched through the air while holding live grenades.
Source: Gamerant
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